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Ergonomics in Virtual Reality


Tegra - January 7, 2020 - 0 comments

Ergonomics in Virtual Reality

Ergonomics in Virtual Reality 👾

Courtesy of @ui.helen

VR experience should be comfortable! Do not make the user turn his head too much to see the most valuable content.

Swipe to see the comfortable VR zones🦄

Have fun in VReality 🦄

Comfortable range
of motion  Followlng range of motlon zones lllustrate the
comfortable head motlon for regular person

Comfortable range of motion

Followlng range of motlon zones lllustrate the comfortable head motlon for regular person

Up & Down

Up & Down

Left & Right

Left & Right

Side-to-side

Side-to-side

Viewing Zones

Viewing Zones

Bonus — 4 tools that may be useful in your designer way:

Crello — the simplest online image editor. A simple but powerful tool to create awesome designs for any social media format — posts, covers, graphics, and posters using the best software on the web. It’s easy! A lot of animated designs.
Webflow — all-in-one web design tool that allows users to design, build, and launch responsive websites visually.
Funnelytics — an incredible tool that helps you build the best marketing funnel mapping.
Flowkit — allows designers to create frighteningly fast user flows within Sketch and Figma.

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