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Questions to ask when starting a UX project. Part 1


Tegra - November 1, 2019 - 1 comment

Questions to ask when starting a UX project. Part 1.

⚡️ Part 1 — First 6 questions to ask at the beginning of any UX project / stay close for the next 6 🙌🏻

Courtesy of @uxgoodies

1. Who are the users we are designing for?

Who are the users we are designing for?

2. What are their needs and goals?

What are their needs and goals?

3. How did the problem come up for solving?

How did the problem come up for solving?

4. Is there any previous research available?

Is there any previous research available?

5. What are the pain points and constraints of this challenge?

What are the pain points and constraints of this challenge?

6. How are competitors solving this kind of problem?

How are competitors solving this kind of problem?

Bonus – 4 tools that may be useful in your designer way:

Crello — the simplest online image editor. A simple but powerful tool to create awesome designs for any social media format — posts, covers, graphics, and posters using the best software on the web. It’s easy! A lot of animated designs.
Webflow — all-in-one web design tool that allows users to design, build, and launch responsive websites visually.
Funnelytics — an incredible tool that helps you build the best marketing funnel mapping.
Flowkit — allows designers to create frighteningly fast user flows within Sketch and Figma.]

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